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Baker No. 7858 Martini Table 3D Model

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CGEAS

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons1,142
  • Vertices1,134
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

3ds Max
(.max)

vray 2.30.01
Baker_MartiniTable_vRay_3ds_max.zip
3ds Max
(.max)

default_scanline
Baker_MartiniTable_scanline_3ds_max.zip
Maya
(.ma)

mentalray
Baker_MartiniTable_maya.zip
Cinema 4D
(.c4d)

default_scanline
Baker_MartiniTable_c4d.zip
FBX
(.fbx)

Baker_MartiniTable_fbx.zip
OBJ
(.obj)

Baker_MartiniTable_obj.zip

Description

This Baker No. 7858 Martini Table is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. ********************************* Features: -High quality polygonal model, correctly scaled for an accurate representation of the original object. -Model’s resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.) -All colors can be easily modified. -Model is fully textured with all materials applied. -All textures and materials are included and mapped in every format. -3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management. -No part-name confusion when importing several models into a scene. -No cleaning up necessary—just drop your models into the scene and start rendering. -No special plugin needed to open scene. -Model does not include any backgrounds or scenes used in preview images. ********************************* File Formats: - 3ds Max 2012 V-Ray - 3ds Max 2012 Scanline - Maya 2012 - .C4D - .fbx -.obj Every model has been checked with the appropriate software. ********************************* Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry. All exchange formats has subdivision level 0. ********************************* NO TEXTURE ********************************* Hope you like it! Also check out my other models, just click on my user name to see complete gallery. © cgeas - 2015
Mar 27, 2018 date added
Oct 04, 2022 last update

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