This model uses a roughness map. This is applied to the cycles material but the results may not look the same in other applications without some tweaking.
A low-poly model of a baseball bat.
Formats included: .blend, .fbx, .obj
Cycles materials for .blend
Mudbox materials for .fbx (with roughness map applied as specularity)
Textures are provided in .tga format with 4096x4096 resolution.
Two formats of normal maps Included: Maya (also for Blend) and 3ds Max.
Preview images rendered in cycles render engine.
A render-ready sample scene of the first preview image is provided in blender format.