Baseball Catchers Helmet 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons4,874
- Vertices5,095
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Product: Baseball_catcher_helmet
This scene can be used for film animation. It includes all the objects as shown in the renders & also include textures.
The original scene was rendered in Maya 2009, and the scene comes with a standard V-Ray rendering setup, but it can be easily convertable to any rendering system.
Baseball_catcher_helmet :
To protect the face, much of the side of the head, and, often, part of the throat. In recent years, catchers have begun wearing helmet or mask similar to those worn by ice-hockey goaltenders.
The craft is fitted with 59 separate segments for ease of replacement when they are worn or damaged. The craft has been designed with the option of using either the Rotax 253 and the Yamaha RD 250 in air or liquid cooled
Geometry :- Polygonal Quads/Tris
Polygons :- 4874
Vertices :- 5095
Textures :- yes
Materials:- yes
Jointed :- no
Animated :- no
UV Mapped:- yes
Unwrapped UVs:- yes,non overlapping
Game Ready:- no
Format :- .max , .mb,.obj
Other Technical Details:
This package contains 3 files:
1. For V-Ray users maya 2009:
This file is exclusively designed for V-Ray use. Materials and Lights in this file have been designed using V-Ray 2.0 features for extremely photorealistic results. This includes V-Ray lights and materials and lights. You would need to have V-Ray 2.0 ver. to use this file.
2. For non V-Ray users maya 2009:
This file does not use V-Ray materials and lights. This would render as per your local lighting used.
3. Max 2010:
This file use Max 2010 format
Files in this package:
1 Maya model file for use with V-Ray
1 Maya model file for use without V-Ray
3 textures 1200X1200 resolution
Aug 13, 2020
date added
Jan 31, 2022
last update
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