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Beard_Man 3D Model

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29
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
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Specifications

  • Geometrypolygonal_quads/tris
  • Polygons14,970
  • Vertices15,190
  • TexturesYes
  • RiggedYes
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3ds Max
(.max)
7 MB

vray 3.6
Beard_Man.max
Zbrush
(.ztl)
214 MB

BeardMan.ZTL
OBJ
(.obj)
7 MB

Beard_Man.obj
OBJ

vray_middle.rps
OBJ
283 MB

Texures.zip
OBJ

Pose_A.bip
OBJ

TestMotion.bip

Description

Bearded Man ||USAGE|| * 3d Model character- it is possible to use for any characters in game, animation. ||FEATURES|| * Two hair types, Hair Plane, and using Zbrush Fibermesh * The mouth and eye are divided in the body. * Vray shaders. * Model is built to real world scale. * Units used: cm, model is 195cm tall (with Shoes). * Scene objects are organized by layers/Groups. * Model Formats: 3DS MAX 2016, ZBRUSH, OBJ. ||SPECS|| * Zbrush - models detail (all): Point 1,267,490Polys 1,265,310 * 3DS MAX 2016 * This model contains Low Mesh, Subdivition Mesh. * Low Mesh - Point 2,028 Polys 2,104 contains 2 seperate objects * Subdivition Mesh - Point 15,190 Polys 14,907 contains 9 seperate objects NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)||PRESENTATION IMAGES||- All preview images are rendered with Vray||TEXTURES|| * All textures are in PSD,TIFF and TGA format. * 2048x2048 for main body. * 512x512 and lower for rest. * DiffuseMap, Displacement Used for main body ||ADDITIONAL NOTES|| * Other...vray render presets (High,Middle,Low quality) * Ztool. *************************************Hope you like it!
Dec 22, 2019 date added
Sep 10, 2024 last update

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