3D Model of rigged male character "Bill".
-Model can be used in production of animation, movies or games.
-Model created and rigged with Maya 2018.3
-Model is polygonal.
-Model was created in real-world scale. Scene units - centimeters. The model is 183 cm tall.
- No third-party renderer or plug-ins needed.
-The head, body, arms, legs, eyes, teeth, and tongue each have their own unique high resolution textures. Also for each texture was created a base displacement map and specular map.
-Model is completely textured and provided with Arnold materials.
- Textures for head, eyes, body, arms and legs are in PNG format. Head texture resolution is 4096x4096.Eyes, body, arms and legs is 2048x2048. Teeth (1024x1024), nails (512x512) and tongue (1024x1024) are in JPG format.
-Model provided with facial morphs. Some examples are included in the preview.
-Additional files are in FBX and OBJ formats. FBX file was tested in the Unreal Engine 4, the test animation was played successfully.
- No animations are included, so the user can apply any necessary animation to the model by themselves.
- Additional video (mp4) file show an example of a short animation that was applied to the model. This animation is not included to the model.
- Scene does not contain foreign objects such as cameras and light sources and so on.
- All preview images are rendered with Arnold render 18.104.22.168. Render provided with Maya 2018.3