Binoculars 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons542
- Vertices524
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsoverlapping
Description
Low poly Binoculars.
Game Ready with PBR (Metalness or Specular) / V-Ray material.
The normal map was baked from a high poly model.
Polygons: 542, Vertices: 524.
- Preview images rendered with Marmoset Toolbag 3.
- Model has real-world scale and is centered at 0,0,0.
- Textures use meaningful names.
- Stripped texture path names.
- Units: Centimetre.
- Background and HDRI are not included in the file.
- Descriptive and unique object names.
- Textures resolution: 4096x4096; Format: .PNG;
*5 textures for metalness ( base color/ metallic/ roughness/ normal/ opacity).
*5 textures for specular ( diffuse/ glossiness/ specular/ normal/ opacity).
*6 textures for V-ray ( diffuse/ glossiness/ reflection/ fresnel ior/ normal/ opacity).
-Ambient Occulsion texture is included in 'ambient-occlusion.rar'.
- Model tested Marmoset Toolbag 3 & Unreal Engine 4.
Jun 25, 2020
date added
Mar 07, 2022
last update
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