Blender modeled in 3ds Max at real-world scale - about 47.5cm tall.
3ds Max file consists of geometry separated in 18 parts (all labeled accordingly) parented to a control spline. Geometry has instanced Turbosmooth modifiers applied for close-up rendering. Power cord geometry has Path Deform modifier applied making it easy to edit its shape.
Max file also includes simple background plus V-Ray materials, lights, camera, and HDRI environment used to render preview images. HDRI texture is a public-domain image from HDRI Haven.
Eight 4096x4096px textures included (found in max.zip folder):
FBX plus high- and mid-poly OBJ file versions also provided.