Realistic, highly detailed reconstruction of Brachiosaurus altithorax based on skeletal reconstruction by Scott Hartman.
Features (Blender version only!) include dynamic tail motion, soft-body simulation skin simulation, fully functional rig with custom bone shapes. The skin dynamically fades in a fine detail texture which allows for a high level of detail even close to the model.
Dynamics can be disabled by unchecking the softbody modifiers in the modifier tab of the brachiosaur's model and the tail's spline IK curve.
Modeled to scale where 1 blender unit = 1 meter.
Includes 5 textures in .png format ranging from 1024x1024 to 4096x4096.
Update 8th September 2015 - fixed problem with IK rig on hind legs causing unrealistic deformation of the hip joint