Breaking Glas Vol 1 3D Model
0
Specifications
- Geometrypolygonal
- Polygons12,000
- Vertices18,500
- TexturesNo
- RiggedNo
- AnimatedYes
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
What it is:
This Collection contains five common drinking glasses shattered by a bullet hit, meant for background enhancement or previz of action scenes. Each animation can be used separately.
Each glass has two animations in alembic format and an unshattered, sub-dividable model is included. The models have clean UVs that are retained when shattering so they can be textured with prints or labels. Each shard has two materials, one for the outside and one for the cut surface.
All animations support motion blur. Check the preview movies for reference.
Alembic is a free, open, software-independent format compatible (via native importer plugins) with 3ds max (pre 2015 ext1 needs free plugin), Maya, Cinema 4D, Softimage, Modo, Lightwave and many others. Alembic animations are streamed from disc into your scene rather than having to be completely loaded in Memory. Alembic files can often directly loaded in standalone renderers like Arnold, Vray and Octane or even compositors like Nuke and Fusion.*
Usage:
Load in your application, assign your favorite glass-shader and set the timing*. Place the unshattered models in the same spot and switch between the unshattered model and the animated alembic file when the animation starts. Note: the animation starts with a little delay (3 frames) so you can have the shattered glass with no animation also.
Each glass comes with two 100-frame-animations: One standing on a flat surface when shattering, and one standing on a board like a shelf so the shards can drop further.
* Please check your applications documentation for alembic compatibility, usage and supported features. For more information about the alembic format google alembic.io
Nov 19, 2019
date added
Feb 27, 2022
last update
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