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Burger, Fries & Chips 3D Model

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Burger, Fries & Chips royalty-free 3d model - Preview no. 1
Burger, Fries & Chips royalty-free 3d model - Preview no. 2
Burger, Fries & Chips royalty-free 3d model - Preview no. 3
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Burger, Fries & Chips royalty-free 3d model - Preview no. 10
Burger, Fries & Chips royalty-free 3d model - Preview no. 11
Burger, Fries & Chips royalty-free 3d model - Preview no. 12
Burger, Fries & Chips royalty-free 3d model - Preview no. 13
Royalty Free LicenseAll extended uses
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MVG86

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons52,908
  • Vertices26,253
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedNo
  • Unwrapped UVsunknown

Formats & Files

Blender
(.blend)
14 MB

cycles 2.79
burgerfrieschips.blend

Description

Simple burger, chips & fries scene rendered using cycles. 2000 samples rendered with denoising turned on. Color management - exposure 1, gamma 1 The model uses an HDRI image from hdrmaps (free 016 from sibl1 collection) and some compositing effects Note: all images can be rendered just like the high quality preview and first few images. Other un-realistic images can be used to analyze the model. Those were rendered a long time back but only texturing and lighting has been changed since then which is updated in the blend file which you will get. Soon I will update all the images. All textures are made using procedural texturing techniques. What you see is what you get. --> Burger - A burger with seeds on top, cutlet and a cheese slice. The seeds were basically made using blender's particle system so everything is pretty accurate. --> Chips - Simple chips with subdivisional surface modifiers applied. --> Fries - Fries with subsurf applied as well. --> Ketchup - Tomato ketchup made using fluid simulation in blender. -->Simple plate -- A very simple plate just for showcase purposes. -->Simple table -- 2 simple bonus tables with procedural textures and one with a glass surface. (Bonus object in hidden layer) --> Simple ground and wall (Bonus object in hidden layer) --> Simple room (Bonus object in hidden layer) Layers 1 and 2 contain the main model Other layers contain bonus objects or objects needed by particle system
Aug 05, 2020 date added
Feb 17, 2022 last update

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