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Businessman 2 - Low Polygon Character 3D Model

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99
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
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Andor Kollar

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons6,448
  • Vertices5,441
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

FBX
(.fbx)
44 MB

Businessman_Suspender_(fbx).rar
3ds Max
(.max)
28 MB

default_scanline
Businessman_Suspender_Bowtie_(max2010).rar
3ds Max
(.max)
28 MB

vray 2.30
Businessman_Suspender_Tie_render_(max2013).rar
3ds Max
(.max)
28 MB

default_scanline
Businessman_Suspender_Tie_(max2010).rar
OBJ
(.obj)
43 MB

Businessman_Suspender_(obj).rar
Maya
(.ma)
28 MB

mentalray
Businessman_Suspender_Bowtie_(maya2012).rar
Maya
(.ma)
28 MB

mentalray
Businessman_Suspender_Tie_(maya2012).rar
3ds Max
(.max)
28 MB

vray 2.30
Businessman_Suspender_Bowtie_render_(max2013).rar
(.gltf)
13 MB

575-gltf-extended.gltf.zip
(.gltf)
14 MB

575-gltf-extended.glb
(.gltf)
4 MB

575-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
4 MB

575-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
14 MB

575-max-extended.max.zip
(.usdz)
25 MB

575-usdz-extended.usdz

Description

======================= BUSINESSMAN - LOW POLYGON CHARACTER ======================= This is a low polygon character for games. The character was made in 3ds Max, sculpted in ZBrush, textured in Photoshop, and final images rendered with V-Ray and added some post effect in Photoshop. The character has tie and bow tie version. The character was modeled in real-world scale with ideal proportions. Height of character is 180 cm, the eye size is approximately 2,5 cm. The head is not symmetrical. ........................................................................................................................ Features: - low polygon geometry - complete texture set - professional quality UV map - professional quality textures - anatomically correct model - suitable proportions - golden ratio for the ideal proportions - capture the personality - eye, eye shadow, teeth, tongue - the topology is appropriate for rigging and animation - real-world scale - system unit: cm (Max, Maya) ........................................................................................................................ Polygons: Businessman with tie: 10 658 (triangles) Businessman with bow tie: 10 930 (triangles) ........................................................................................................................ Textures: 2048 x 2048 TGA files Businessman with tie: - Businessman_Head_color.tga - Businessman_Head_normal.tga - Businessman_Head_specular.tga - Businessman_Head_specularcolor.tga - Businessman_Head_opacity.tga - Businessman_Body_Suspender_Tie_color.tga - Businessman_Body_Suspender_Tie_normal.tga - Businessman_Body_Suspender_Tie_specular.tga - Businessman_Body_Suspender_Tie_specularcolor.tga Businessman with bow tie: - Businessman_Head_color.tga - Businessman_Head_normal.tga - Businessman_Head_specular.tga - Businessman_Head_specularcolor.tga - Businessman_Head_opacity.tga - Businessman_Body_Suspender_Bowtie_color.tga - Businessman_Body_Suspender_Bowtie_normal.tga - Businessman_Body_Suspender_Bowtie_specular.tga - Businessman_Body_Suspender_Bowtie_specularcolor.tga ........................................................................................................................ Available more file formats: - 3ds Max 2010 - 3ds Max 2013 - Maya 2012 - OBJ - FBX Every model has been checked with the appropriate software. ........................................................................................................................ Enjoy! ----------------------------------------------------- Andor Kollar ----------------------------------------------------
Aug 13, 2020 date added
Feb 04, 2022 last update

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