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C2_S3_Puebla dining-Comedor Puebla 3D Model

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C2_S3_Puebla dining-Comedor Puebla royalty-free 3d model - Preview no. 1
C2_S3_Puebla dining-Comedor Puebla royalty-free 3d model - Preview no. 2
C2_S3_Puebla dining-Comedor Puebla royalty-free 3d model - Preview no. 3
C2_S3_Puebla dining-Comedor Puebla royalty-free 3d model - Preview no. 1
C2_S3_Puebla dining-Comedor Puebla royalty-free 3d model - Preview no. 2
C2_S3_Puebla dining-Comedor Puebla royalty-free 3d model - Preview no. 3
13
00
Royalty Free LicenseEditorial Only
Simple returns
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Works out of the box
512 visits
danielkenobi

Specifications

  • Geometrypolygonal
  • Polygons5,795
  • Vertices9,029
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

3ds Max
(.max)
6 MB

C2_S3_Comedor Puebla (MAX).zip
OBJ
(.obj)
6 MB

C2_S3_Comedor Puebla (OBJ).zip

Description

C2_S3_Puebla dining-Comedor Puebla Poly: 5795 Vert: 9029 PRODUCT DETAILS Rustic furniture ser for furnishing dining rooms Cont: -Table -Chairs (6) -Dishes furniture different objects on scene: 3 Price by sepparate objects: 5 dls total price: 15 dls set special price: 13 dls saving: 2 dls FICHA DE PRODUCTO Conjunto de muebles rusticos para amueblar comedores Cont: -Mesa -Sillas (6) -Vajillero no de objetos diferentes: 3 precio por objeto: 5 dolares precio total: 15 dolares precio especial del conjunto: 13 dolares ahorro: 2 dolares FILE DETAILS Available Formats: . max and .obj (on .zip Folder) *Cont. - .max: 1 file: version 2010, ready to merge on scene -.obj: 1 file Textures: included maps, mapped objects (objects and maps are named properly, according to the model) Multi subobject materials with ordered IDs, and properly named Topology: -.max: Low poly model (to optimize scene) -.obj: Low poly model (to optimize scene) Scale: Realistic; ratio 1 max unit = 10cm (Metric system) Linked objects not grouped Gizmo location: in the center of the bottom of the model group Xyz location model: 0,0,0 FICHA TECNICA DE ARCHIVO Formatos: max y .obj (En carpeta .zip) *Cont. .max: 1 archivo: version 2010, listo para importar en escena .obj: 1 archivo Texturas: mapas incluidos y mapeado UVW (los objetos y mapas estan nombrados propiamente, segun el modelo) Materiales Multi subobjetos, con Ids ordenados y propiamente nombrados Topologia: -.max: Modelo con pocos poligonos -.obj: archivo con pocos poligonos (para optimizar escena ) Escala: Real, a proporcion de 1 unidad de max = a 10 cms (sistema metrico) Ojetos emparentados y no agrupados Ubicación del gizmo: al centro de la parte baja del modelo Ubicación del modelo en xyz: 0,0,0 Notes: Sample Image rendered with VRAY Nice Modeled Set with very few polygons and designed for subdivition algorithms.
Mar 23, 2018 date added
Jan 24, 2022 last update

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