Camera IR 1100 3D Model
0
Specifications
- Geometrypolygonal_quads only
- Polygons18,623
- Vertices19,272
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
-Modelled in LightWave.
-No special Plugins needed.
-Only Quads Polygon(No Six Poles or More).
-Full Control polygons count.
-Correct Scale.
-Properly connected points.
-Real Quad Boolean.
-All Elements Done Like in Real World.
-Surface on Nodes(No special Plugins needed).
-No Fake Flat Elements(All done in 3D).
-Correctly completed geometric grid.
-Textures in 4K.
-Units used: Centimeters.
-Pivot Point on 0,0,0 location.
UV Unwrap.
Textures:
-Camera IR Color (4096x4096)
-Camera IR Reflection (4096x4096)
-Camera IR Roughness (4096x4096)
-Camera IR Specularity (4096x4096)
-LWO+LWS
Setup:Lights+Camera+Texture Enviroments+HQ Settings.
-OBJ+MTL
-FBX(Setup:Lights+Camera+Texture Enviroments)
Nov 12, 2021
date added
Dec 17, 2025
last update
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