Carcharodon Carcharias 'Great White Shark' 3D Model
0
Specifications
- Geometrypolygonal_quads only
- Polygons11,702
- Vertices12,213
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
3D model of Carcharodon Carcharias 'Great White Shark' created in Maya 2013.
Real-world scale.
Clean topology with quad polygons only.
All objects properly named.
Model fully rigged and ready for animation. Please watch attached video with rig preview.
Also rig's readme file attached.
Only teeth and eyes have overlapping UV's, all other parts non-overlapping.
Scene include 2 Environment setups, simply switch on/off layers with studio or underwater lights.
Model Exported to .obj format.
Polygons:
Faces: 11702
Vertices: 12213
Textures:
body_bump.jpg (4096x4096) also used as bump map
zstudiolight.tga (1024x1024) environment map
Rig description:
Body_Control - controls body position and rotation
Neck_Control1-2 - control neck rotation
Head_Control - controls head rotation
Jaw_Control - controls jaw opening
lEye_Control - left eye taget
rEye_Control - right eye target
liris_Control - left eye's iris size
riris_Control - right eye's iris size
Tail_Control1-6 - control tail part of body rotation
TailFinUp_Control, TailFinMid_Control, TailFinBot_Control - control tail fin rotation
lFin_Control1-2 - control left fin rotation
rFin_Control1-2 - control right fin rotation
DorsalFin_Control - controls dorsal fin rotation
SecondDorsalFin_Control - controls second dorsal fin rotation
AnalFin_Control - controls anal fin rotation
lPelvicFin_Control - controls left pelvic fin rotation
rPelvicFin_Control - controls right pelvic fin rotation
Aug 05, 2020
date added
Sep 29, 2022
last update
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