Cave Collection 2 CGW 3D Model
0
Specifications
- Geometrypolygonal
- Polygons10,690
- Vertices6,360
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnone
Description
HIRES MODEL OF A CAVE
>>> Scene Information
- the scene is prepared for vray
- the scene uses Linear Workflow
- all maps are in the 3dsmax zipfile
- all previews are render outputs (only the main image was altered in photoshop)
- the scene includes the lightsetup
- polycount in viewport: polies: 46448 / vertices: 23827
- polycount for render: 2.917.232
>>> Geometry
- all objects are named and organzied with layers
- the TS iteration define the Level of Detail. Decrease the value to safe polies; the rock will be smoother then.
- the stack is still available
- the depth of the cave is ~200m
>>> Materials
- all maps are in the 3dsmax zipfile
>>> Lightsetup
- the scene uses vraysun/vraysky and a vraycamera
- the scene is set up for LWF
- direct lights fake caustic with a projector
>>> Formats
- 3dsmax Design 2010
------------------------
HIRES MODEL OF AN ICE CAVE
>>> Scene Information
- the scene is prepared for vray
- the scene uses Multiscatter as Plugin. you need to have this plugin installed to render the stones!!!
- the scene uses Linear Workflow
- all maps are included
- all previews are renderoutputs
- the scene is modelled in [cm]
- the main preview images shows the scene with some post effects
- polies in viewport: 10.690
- polies for rendering: 17.571.562
>>> Geometry
- the stack of the cave is still available.
- use the TS iterations to define the polycount; for performance keep the viewport iteration low
- the Stones are lores resolution and scattered using the plugin Multiscatter
- the stones are scattered with 2 Multiscatter objects
- all objects are named and organized with layers
- the cave is ~120m deep
>>> Materials
- all maps are included
- use asset tracking to point to the maps folder
- all materials are named
>>> Lightsetup
- the scene uses a vraysun with vraysky and a vraycamera
- the scene is set up for LWF
- you can open the scene and render to receive the very same result as shown in the preview images.
>>> Formats
- the native format is 3dsmax Design 2013. It was safed for 3dsmax 2010.
>>> please check out my catalogue for more landscape models
>>> if you like my models I would kindly ask you to rate it
>>> this is a computer generated 3d model - it is not a real life object.
Sep 28, 2020
date added
Mar 25, 2022
last update
Reviews
There are currently no reviews for this product.
Why not be the first one to break the ice?


































