Chain-Link Fence 3D Model
0
Specifications
- Geometrypolygonal
- Polygons2,078
- Vertices2,300
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
The 3D Models is perfect for use in the Game, Virtual Reality, 3D Visualization, or for any CG Project.
Features:
- Quality and Optimized 3D Models.
- High-Resolution Textures.
- 2 Variants Textures of Fence ( Normal and Rusty Fence ).
- 3 Variants of Fence ( Normal and Damaged Fence )
- Materials is configured for Corona Renderer and Mental Ray.
- Asset for Unity.
Features ( Asset for Unity ):
- Built-in rendering ( Standard Render Pipeline ).
- The Scene and all Objects are configured.
- Materials is configured.
Notes:
- For transparency of objects, diffuse textures contain an additional Alpha Channel.
Also, there are separate grayscale textures ( Cutout Map ).
Please rate this Asset ( 3D Models ), write your opinion and impressions.
I would be glad. Thank you.
Andrei Grebenshchikov ( aka Aniow )
--- Additional Information ---
The Scene include 3D Models:
- Normal Fence, Damaged Fence 1, Damaged Fence 2.
3D Models:
- 3D Models are ready for use in Games.
- 3D Models grouped for easy selection.
- 3D Models have correct and logical names.
Geometry:
- Polygons: 2 078.
- Vertices: 2 300.
Available file formats:
- '.MAX' ( 3ds Max 2013 ).
- '.FBX'.
- '.OBJ'.
- '.3DS'.
- '.DAE'.
- '.UNITYPACKAGE' ( Unity game engine ).
Materials:
- Materials have correct and logical names.
- Materials in the files ( '.MAX', '.FBX' ) configured for Corona Renderer and Mental Ray.
- Materials in the files ( '.UNITYPACKAGE' ) configured for Unity game engine.
Textures:
- Textures have correct and logical names.
- Format: '.PNG'.
- Qualitative UV Maps.
Texture Maps:
- Diffuse Maps.
- Specular Map.
- Normal Map.
- Cutout Map.
Textures resolution:
- 2048x2048.
Mar 15, 2022
date added
Mar 15, 2022
last update
Reviews
There are currently no reviews for this product.
Why not be the first one to break the ice?











