Concorde White Livery 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons24,137
- Vertices25,785
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
Arospatiale-BAC Concorde (White Livery)
Objects: 8
CONCORDE
COCKPIT
COVER
GLASSCOVER
GEARR
GLASS
NOSE
RUDDER
Polygons: 24137
Vertices: 25785
CONCORDE+COCKPIT+COVER+GLASCOVER+GLASS+NOSE+RUDDER = 11392 FACES
GEAR = 12745 FACES
Texture maps size: 8912 X 8912
Real World scale: 62,1 x 25,6 x 12,2
Units: meters
Selecting the object named 'CONCORDE' (parents). Change the size, position and rotation of the whole.
Ready for animation. Ready to render. Textures, materials, lights, camera included.
Moving the empty object, called a 'TrackCam'. You can change the camera's orientation.
The camera always points to this obJect.
Dec 28, 2019
date added
Jan 23, 2024
last update
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