Corner Horde 3D Model
0
Specifications
- Geometrypolygonal_quads only
- Polygons465
- Vertices678
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
An authentic castle hoarding angle section, completely made of timber. The angle section fits to the hoarding section module at ID 906160. A nice construction in a historical context. Can easy be sized to fit almost anywhere - see thumbnails for fitting against a wall and the model at ID 906160. To end one section: copy and move timber parts.
Just put the model in your scene and render.
The native file is 3ds Max 2013 and the rendering is made in mental ray, with 1 mr Area Omni and 1 Skylight.
The hoarding section has real-world scale and is centered at 0, 0, 0, (the model is 2,9 meters high).
Model info:
-Polys: 465
-Verts: 678
-Tris: 0
-Quads: 465 (100 %)
-Objects: 12 (properly named)
-Scene helpers: 1
-Scene lights: 2
-Cameras: 1
Maps:
-Diffuse 2048x2048 .jpg
-Bump 2048x2048 .jpg
-Spec 2048x2048 .jpg
-Glare streaks, 500x500 .tiff
The .dae, .3ds, .obj and .fbx is exported from 3ds Max 2013.
Nov 12, 2019
date added
Nov 11, 2021
last update
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