Creature Stone 3D Model
0
Specifications
- Geometrypolygonal_quads only
- Polygons6,490
- Vertices6,510
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Low poly creature stone style
The model has Maya edge flow, clean uv-unwrapped
real work scale
248.141 cm 2.48 m
shell 3 (body,eyeL,eyeR)
poly count all:
face 6490
vertex 6510
poly count separate shells:
body 5690
eyeL 400
eyeR 400
100 % quads
TEXTURE AND MATERIAL
all texture are tif. format and phong material
body diffuse-specular-cavity(bump)-displacement phong
material 4096x4096
eye diffuse-specular phong material 2048x2048
The displacement map is 32bit, 3 channel
I used cavity map as bump map
The light rig used for preview images is not included,
but the file does include the light rig used for first
three images (signature and context)
The native format has the character, lights, camera and
all texture. It was rendered in mental ray with final
gather.
The obj format has the the character include (mtl.) file
and all texture except displacement
The fbx format has only the character
Nov 12, 2021
date added
Feb 21, 2022
last update
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