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Crossbow 3D Model

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Crossbow royalty-free 3d model - Preview no. 1
Crossbow royalty-free 3d model - Preview no. 2
Crossbow royalty-free 3d model - Preview no. 3
Crossbow royalty-free 3d model - Preview no. 4
Crossbow royalty-free 3d model - Preview no. 5
Crossbow royalty-free 3d model - Preview no. 6
Crossbow royalty-free 3d model - Preview no. 7
Crossbow royalty-free 3d model - Preview no. 8
Crossbow royalty-free 3d model - Preview no. 9
Crossbow royalty-free 3d model - Preview no. 10
Crossbow royalty-free 3d model - Preview no. 11
Crossbow royalty-free 3d model - Preview no. 1
Crossbow royalty-free 3d model - Preview no. 2
Crossbow royalty-free 3d model - Preview no. 3
Crossbow royalty-free 3d model - Preview no. 4
Crossbow royalty-free 3d model - Preview no. 5
Crossbow royalty-free 3d model - Preview no. 6
Crossbow royalty-free 3d model - Preview no. 7
Crossbow royalty-free 3d model - Preview no. 8
Crossbow royalty-free 3d model - Preview no. 9
Crossbow royalty-free 3d model - Preview no. 10
Crossbow royalty-free 3d model - Preview no. 11
100
00
Royalty Free LicenseEditorial Only
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Works out of the box
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Rheaghar

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons22,166
  • Vertices22,007
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

OBJ
(.obj)
81 MB

Obj.rar
Maya
(.ma)
82 MB

mentalray
Crossbow_Worn.rar
Maya
(.ma)
18 MB

mentalray
Crossbow_Pristine.rar
Maya
13 MB

Renders.rar

Description

-Rendered using Mental Ray under HDRI lighting, this is a highly detailed aged, rusted, worn, scratched and dirty crossbow model. All textures are native 4096x4096. -In an effort to keep the shader networks simple, all Uv's are laid out in 0 to 1 UV space. This allows only 3 maps for the entire model. (diffuse, specular, normal all in TGA format) -Purchase provides both the Worn texture pack and a Pristine Texture pack. An example of the Pristine is shown in the renders. -Also included is a Low Resolution OBJ for which the polygon and vertex counts are referenced from. The geometry in the renders have been smoothed once.
Sep 17, 2020 date added
Jan 24, 2022 last update

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