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Damaged Brick Wall 3D Model

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Damaged Brick Wall royalty-free 3d model - Preview no. 1
Damaged Brick Wall royalty-free 3d model - Preview no. 2
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Damaged Brick Wall royalty-free 3d model - Preview no. 11
Damaged Brick Wall royalty-free 3d model - Preview no. 12
Damaged Brick Wall royalty-free 3d model - Preview no. 1
Damaged Brick Wall royalty-free 3d model - Preview no. 2
Damaged Brick Wall royalty-free 3d model - Preview no. 3
Damaged Brick Wall royalty-free 3d model - Preview no. 4
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Damaged Brick Wall royalty-free 3d model - Preview no. 9
Damaged Brick Wall royalty-free 3d model - Preview no. 10
Damaged Brick Wall royalty-free 3d model - Preview no. 11
Damaged Brick Wall royalty-free 3d model - Preview no. 12
39
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
4 visits
Litarvan

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons1,752,335
  • Vertices1,357,882
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnone

Formats & Files

OBJ
(.obj)
107 MB

SingleBrickDamagedDebrisWall_obj.rar
FBX
(.fbx)
54 MB

SingleBrickDamagedDebrisWall_fbx.rar
3DS
(.3ds)
17 MB

SingleBrickDamagedDebrisWall_3ds.rar
3ds Max
(.max)
7 MB

vray 1.5 SP4
SingleBrickDamagedDebrisWall_V-Ray_max.rar
3ds Max
(.max)
7 MB

default_scanline
SingleBrickDamagedDebrisWall_Standard_max.rar

Description

The average polygon count for one brick is 3550 polygons. 19 different models of bricks (+some small debris models) and 24 different textures. V-Ray and standard materials are avaiable. Hi-res textures present. Compatible with 3ds Max 2009 and higher versions. Detailed model, enough for close-up renders. Originally modeled in 3ds Max 2009. Different formats avaiable. Correctly scaled accurate representation of the original object, no additional work needed. Objects are in their own layer called '_Merged_Buyed'. No part-name confusion when importing. Centered on 0,0,0.
Nov 12, 2019 date added
Nov 19, 2019 last update

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