David Cartoon 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons10,978
- Vertices7,435
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsoverlapping
Description
|| SPECS ||
- Main character has 7.656 polygons (Quads and Tris / no Ssubdivision)
- Complete scene: 10.978 polygons
- Preview images rendered with V-Ray.
- Vray scene with standart materials
- 3ds Max 2010 or higher compatible
- All textures are procedural
- Basic rig with biped
- 04 Morphs
|| GENERAL CHARACTERISTICS ||
- Model originally created in 3ds Max 2013, saved as 2010.
- Clean edge-loops based topology
- Model has real-world scale and centered at 0,0,0
- Units: cm
- Dimensions: X: 86 cm Y: 34 cm Z: 141 cm
- Objects, Materials, Textures use meaningful names (stripped texture path names)
Dec 19, 2019
date added
Nov 21, 2021
last update
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