deer adapted to the rigging 3D Model
0
Specifications
- Geometrypolygonal_quads only
- Polygons6,700
- Vertices6,730
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnone
Description
High Detailed Photorealistic Deer (White-tailed), UVmapped and smoothable, made with Maya (no plugins needed)
Ready to render exactly as you see above.
High resolution textures (main color textures is .TGA)
color: 2048x2048
specular : 2048x2048
normals : 2048x2048
Formats included:
.mb (maya 2012 binary)
.obj (alias wavefront)
.ztl (zbrush4r6)- geometry contains subdivision level
with polypaint
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This model has a clean geometry based on quads and loops.
Model adapted to the rigging
(Ready to render exactly as you see above)
All formats (mb .obj.ztl) polycount (quads):
Total: 6700
main mesh: 4362
eyeballs/corneas: 768
horns: 1570
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The images on white background have been made for presentation purpose as per Turbosquid request, the actual light ground shadow setup (see the other renderings with coloured background)
NO POSTWORK ON THESE RENDERS (MENTAL RAY)
May 26, 2020
date added
Oct 07, 2022
last update
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