Deer Fur Rigged 3D Model
Specifications
- Geometrypolygonal_quads only
- Polygons18,976
- Vertices19,555
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
High detailed photorealistic Deer (Fur) Rigged 3D model. Ready to render exactly as you see above preview images in 3DS max 2016 with V-Ray. (HDRI map included) Cameras, lights and render settings are included in 3ds max file. ************************ Features: - Originally created with 3DS Max 2016. Using the V-Ray v3.20.02 renderer. - This model has a clean geometry based on Polygonal quads only. - Unit system is set to meters, and correctly real world scale model. Location in space to x0, y0, z0. - The model has come with fully textured and correctly mapped. No postwork on these render preview. - Deer body, tongue, mouth, teeth, eyeball, iris, pupil and eyelashes are modeled separately. - Every object are perfect named and polygons changeable. No any extra plugin needed to open this scene. - .Fbx and .obj file exported from 3ds max 2016 with texture. - Non-native file come with only color map texture. ************************ Textures formats and resolution: All textures provided with 4k high resolution. (main color textures is .Tif) Deer Color Map.tif : 4096 x 4096 Deer Diffuse Map.jpeg : 4096 x 4096 Deer Specular Map.jpeg : 4096 x 4096 Deer Normal Map.jpeg : 4096 x 4096 Deer Fur Density Map.jpeg (Hair) : 4096 x 4096 HDRI : 2048 X 1024 ************************ File formats: Max 2016 V-Ray .Blend (Blender 2.78c include only color map.tif texture. No render setup) .Fbx .Obj ************************ Polycounts: *Max, .blend, .fbx, .obj : (Total) Faces : 18,976 Verts : 19,555 Deer body : 12,260 Mouth : 1,724 Tongue : 140 Teeth : 3,972 Eyeball (Iris,pupil) : 880 ************************ Hair and fur notes: 3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair. 4 different hair systems for a total of about 1.5 mil. hairs primitives. Easy to modifier hair for your suitable. Non-native file (.blend, .fbx and .obj) come without hair and fur. ************************ Rigging notes: 3ds Max file comes with rig elements and completely ready to pose and animate. The rig is custom attributes and spline controller with ik,fk system. Also the model come with rigged pose. (signature pose) Foot, eye close, mouth (Open/close), jaw rotate etc. are rig with custom attributes control. Non-native file come without Skeleton or rig.
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