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door 3d model
$9 door
.obj .max .fbx
Door 3d model
$5 Door
.max
door 3d model
$9 door
.obj .ma .max .fbx .3ds
door 3d model
$7.90 door
.3ds .max
Door 3d model
$7 Door
.max .oth .3ds .obj
Door 3d model
$5 Door
.max
Door 3d model
$5 Door
.max
Door 3d model
$5 Door
.max
Door 3d model
$10 Door
.max
Door 3d model
$5 Door
.max
Bookmarked
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$
18
00
Royalty Free License
All Extended Uses
87
visits
Feb 14, 2018
last update
Submitted by
Roombaroom

Formats & Files

14 MB
(.oth)
024_Door.zip
5 MB
(.obj)
023_Door_high_poly.obj
12 MB
(.fbx)
023_Door_high_poly.FBX
(.max) V-Ray2.0
023_door v2010.max
(.max) V-Ray2.0
023_door.max

Specifications

GeometryPolygonal
Polygons76,901
Vertices76,192
Textures
Yes
Materials
Yes
Rigged
No
Animated
No
3D Printable Ready
No
Game Ready (low poly)
No
Unwrapped UVsNo
3D Models→ Door 024

Door 024 3d model

Door 024 royalty-free 3d model - Preview no. 1 Door 024 royalty-free 3d model - Preview no. 2 Door 024 royalty-free 3d model - Preview no. 3 Door 024 royalty-free 3d model - Preview no. 4 Door 024 royalty-free 3d model - Preview no. 5
By using our architectural product you create design projects in 3D as if you are assembling LEGO brick: Easy and full catalog of architectural styles and modules; Optimal scene organization and standardized file arrangement make your work a lot easier; All the models comply with common quality standard. Big scenes are not a problem anymore. XRef will solve everything! - XRef is easily integrated into the scene; - XRef simplifies the scene by reducing the file’s size and increasing work speed; - Work with XRef is much easier than you might think - use our tutorial! - If you do not work with XRef, our products give you a chance to use simple model. Along with the .max file you must necessarily download the archive! It contains: (.max file) a scene-file with XRef ogjects (link system, original files are uploaded from the folder ‘Models’); (models) a folder with original models for XRef objects in the scene; (maps) a folder with the textures used in the project; (fbx) ..._high_poly; (fbx) ..._low_poly; (obj) ..._high_poly; (obj) ..._low_poly; text document ‘Product Description’; render preview images both in color and grid. Either way, after you download the 3d scene from external source - all the local paths in files will not be valid, and they need to be updated. We used relative paths in our scenes. This allows you to work with the scene more correctly, on conditions that the work file will be in the folder extracted from the archive. 1) In this case you need to place folders of your project into the network storage and specify the path to them like to external resources in the settings ‘3D Max. -> Customize -> Configure User Paths -> tab XRefs -> Add -> specify the path to the folder ‘Use Paths’, as well as ‘Add Subpath’. 2) Or, having placed the folder into the catalog you need, you may open the scene and udate the links in asset tracker for new file location. To do this, you can use Shift+t, -> Refresh -> select files File Missing ->Paths -> Set Paths -> specify the path to the Max file adding _m ending (it’s located in the folder ‘models’). And then, you should do the same with bitmaps. We would really appreciate if you rate our model after download or leave a comment on how you find our XRef solution.
Price: $18.00
Date added: Feb 14, 2018