Dynamic Grass(1) 3D Model
0
Specifications
- Geometryunknown
- Polygons460
- Vertices462
- TexturesYes
- RiggedNo
- AnimatedYes
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnone
Description
Grass created using cinmea 4d hair , So it only works in Cinema 4d , Scene is organized and render ready.
Used Cinmea 4d GI and AO for rendering.
Used real world scale.
Scene info:
-Grass ( Hair Object )
-Ground
-Sky
-Rec_Light
-Temp_Light
-Cameras
Model Scale:
Grass Avg Root Length: 70 (cm)
Ground : 4000x300x4000 (cm)
Grass Info:
-Guides Count: 1724
-Guides Length: 70(cm)
-Hairs Count: 200000
-Fill Hairs: 100000
Textures Info:
-Grass(Hair MAT):
-Grass2
-Grass3
-Grass4
-Grass6
-ground19(Diff MAP)
-ground19n(Normal MAP)
-ground19s(Spec MAP)
Textures resolutaions are:
MAX: 2608x1952
MIN: 1920x1080
Mar 26, 2018
date added
Sep 19, 2021
last update
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