Egmonder Pinck 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons239,784
- Vertices245,198
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Ready to use in CG production which use MAYA, ARNOLD pipeline
Description
Alittle fingeris a sailing vessel that was in use in the17th,18thand19th centuriesamong sea fishermen on the North Sea coast.This involved a beach vessel.She can be considered in this respect as the forerunner of thebomschuit.A little finger was smaller and less flat-bottomed (see photo) than a bombshell;her shape was also less angular
Geometry
Modeled in Maya .All objects were modeled for subdivision. This model is organized cleanly in groups.
Asset has curves for changing position of ropes.
Rendering
Rendering is set up in Arnold. No third party plugin needed.
Textures
Diffuse, Specular color and roughness, normal map, bump
Model doesn't have overlap udim.
15 udim (unique) textures were made in 3D coat
Scale
This scene is modeled in real world scale
Native Application
Maya 2016
Exchange Formats
FBX OBJ MA MB ABC
Additional Files
3D Model Specification
Product ID
Published
Geometry Polygonal Quads/Tris
Polygons - 239784
Vertices 245198
Textures yes
Materials yes
Rigged NO
Animated NO
UV mapped YES
Unwrapped UVs YES
Description
Alittle fingeris a sailing vessel that was in use in the17th,18thand19th centuriesamong sea fishermen on the North Sea coast.This involved a beach vessel.She can be considered in this respect as the forerunner of thebomschuit.A little finger was smaller and less flat-bottomed (see photo) than a bombshell;her shape was also less angular
Geometry
Modeled in Maya .All objects were modeled for subdivision. This model is organized cleanly in groups.
Asset has curves for changing position of ropes.
Rendering
Rendering is set up in Arnold. No third party plugin needed.
Textures
Diffuse, Specular color and roughness, normal map, bump
Model doesn't have overlap udim.
15 udim (unique) textures were made in 3D coat
Scale
This scene is modeled in real world scale
Native Application
Maya 2016
Exchange Formats
FBX OBJ MA MB ABC
Additional Files
3D Model Specification
Product ID
Published
Geometry Polygonal Quads/Tris
Polygons - 239784
Vertices 245198
Textures yes
Materials yes
Rigged NO
Animated NO
UV mapped YES
Unwrapped UVs YES
Nov 13, 2021
date added
Nov 13, 2021
last update
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