Eudyptes Chrysolophus 'Macaroni Penguin' 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons10,408
- Vertices10,994
- TexturesYes
- RiggedYes
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
3d model of Macaroni Penguin (Eudyptes Chrysolophus) created in maya 2013.
Model fully rigged and ready for animation.
Please note, that model exported to 3dsmax etc. will not be hairy.
Texure with 4096x4096 pixels resolution.
Can be used with or without fur.
Rendered with Maya 2013 and mentalray renderer.
For faster viewport perfomance please hide hair layer and unhide it before rendering.
IMPORTANT NOTE:
this model using fur with non-default settings and you have to copy folder 'fur' to your project's folder with path 'YOUR_PROJECTS\renderData', this folder contains 2 subfolders with fur data maps.
there can be error when rendering fur in maya, it caused by unbaked fur texture. To fix it: go to node 'MacaroniFur', you can find it in Outliner or select Penguin's mesh and find 'MacaroniFur' in Attribute editor, then simply press 'Bake' button.
Also included .obj format.
Sep 28, 2020
date added
Sep 29, 2022
last update
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