fireworks 3D Model
0
Specifications
- Geometryunknown
- Polygons1
- Vertices1
- TexturesNo
- RiggedNo
- AnimatedYes
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedNo
- Unwrapped UVsunknown
Description
Maya 3D fireworks made with hardware particles type
Tips:
- to increase/decrease numbers of the tails particle, select "particles 1" and adjust in "arrayMapper_FireWorkTail" tab, max Value
- to increase/decrease numbers of the firework , select "particles 1" and adjust in "arrayMapper_FireWorkSparks" tab, max Value
- check the images in description ,for more detail
-for a smooth movement of the tail increase the "Over Samples" in Solver>Edit Oversampling and Cache Settings, when you make the particle cache
Nov 13, 2021
date added
Mar 02, 2022
last update
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