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fireworks 3D Model

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ClauPad

Specifications

  • Geometryunknown
  • Polygons1
  • Vertices1
  • TexturesNo
  • RiggedNo
  • AnimatedYes
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedNo
  • Unwrapped UVsunknown

Description

Maya 3D fireworks made with hardware particles type Tips: - to increase/decrease numbers of the tails particle, select "particles 1" and adjust in "arrayMapper_FireWorkTail" tab, max Value - to increase/decrease numbers of the firework , select "particles 1" and adjust in "arrayMapper_FireWorkSparks" tab, max Value - check the images in description ,for more detail -for a smooth movement of the tail increase the "Over Samples" in Solver>Edit Oversampling and Cache Settings, when you make the particle cache
Nov 13, 2021 date added
Mar 02, 2022 last update

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