Gangster Man 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons94,856
- Vertices95,334
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
High quality 3D model of Ganster Man. Detailed enough for close-up renders. Materials, textures and objects are clearly named.
General Notes:
- Originally created in MAYA 2018
- Real world scale (cm)
- High quality and clean topology
- Geometry is subdivision ready
- UV's included for all objects
- User friendly naming convention and hierarchy
- Very high resolution and level of detail
- All the pictures are actual renders with no postproduction
- Hair generated using Maya XGen
Textures:
- belt_buckle_color - 2000 x 2000
- belt (bump, color, displace) - 2048 x 2048
- body (bump, color, displace, reflection, specular, subdermal) - 6500 x 6500
- boot (bump, color, displace, specular) - 2048 x 2048
- boot_laces_mask - 2048 x 2048
- cap (bump, color, displace) - 4096 x 4096
- eye_color - 4096 x 4096
- pores_bump - 512 x 512
- skylit_garage_1k_retouche - 1024 x 512
- trousers (bump, color, displace) - 4096 x 4096
- trousers_tab (bump, color, displace) - 4096 x 4096
- undershirt (bump, color, displace) - 4096 x 4096
Rendering:
- Render setup in Autodesk Maya 2018
- Realistic skin material using Arnold Standard shader
- Rendered in Arnold using only standard Arnold tools and materials
- Compatible with Arnold 5 release
Polycounts:
- scene: 95334 Vertices, 94856 Polygons
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Jul 16, 2020
date added
Mar 21, 2022
last update
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