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Generic car v12 3D Model

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Specifications

  • Geometrypolygonal_quads/tris
  • Polygons21,439
  • Vertices23,510
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

3DS
(.3ds)
2 MB

v12_GENERICity_3DS.zip
Cinema 4D
(.c4d)
3 MB

default_scanline
v12_GENERICity_C4D.zip
Collada
(.dae)
2 MB

v12_GENERICity_DAE.zip
FBX
(.fbx)
1 MB

v12_GENERICity_FBX.zip
Lightwave
(.lwo)
2 MB

default_scanline
v12_GENERICity_LWO.zip
OBJ
(.obj)
2 MB

v12_GENERICity_OBJ.zip
X file
(.x)
2 MB

v12_GENERICity_X.zip
Softimage
(.xsi)
2 MB

default_scanline
v12_GENERICity_XSI.zip
3ds Max
(.max)
3 MB

default_scanline
v12_GENERICityLion_MAX.zip
3ds Max
(.max)
15 MB

octane
v12_GENERIC_OctEnviron.zip

Description

This is Generic car ver.12 3d model with interior low/middle polygonal 3d model for 3d soft. Made and saved in 3ds max 2012 with default materials (you can see preview images with wireframe) Modeled for arch.visualisation, use in real-time rendering soft, gpu rendering engines with limited memory. Studio (360 turning in studio) version Rendered with Octane render included. !! Street example scene NOT included !! Very low polycount, adjustable body color, 3d wheels, 3d headlights. ------ !! You will have to prepare it for the needed engine by yourself. One texture map 2048x2048 with optimal map usage. Hope you like it No car makers conflicts. Non-existing car! - - - - - - - - - - - - - You Can make 3d models by yourself - - - - - - - - - - - - - - - - - - - - - - - - - - - but spent time will cost dearer - - - - - - - - - - - - -
Dec 24, 2019 date added
Mar 06, 2022 last update

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