Green Belt Path Collection 3D Model
0
Specifications
- Geometrypolygonal_quads only
- Polygons1
- Vertices4
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Use Scenes from MELLOWMESHER Street Kit No. 01 to create high quality VFX projects without all the years of experience it takes to get the small details right. We use photogrammetry scans for every scene to get you the most authentic renderings.
This Product contains 6 pavement planes shaded with green belt path materials and grass assets are included.
Materials were generated via photogrammetry for the most realistic quality possible. The scan was done via photogrammetry. Around 260 photos have been taken to calculate a 60 Million point cloud in Agisoft.
Every map is retouched and made tile able by hand. They are made to cover big areas in architectural scenes and are not designed for closeups.
Includes V-Ray shader for CINEMA 4D and 3DS MAX.
ALSO INCLUDED IN THE STREET KIT No.01 COMPLETE EDITION!!!
DETAILS:
If you dont want all the scenes you can buy them separately on our Turbosquid store.
Created with Maxon CINEMA 4D R18 and V-Ray 3.4 and converted into max files with Autodesk 3DS MAX 2016 and V-Ray 3.5.
All elements have clean topology, are low poly, and come with displacement (height maps), normal map, bump map, roughness map, AO map and diffuse map.
Texture Size:
Green Belt Path 01: 8192 x 3983
Green Belt Path 02: 4096 x 14564
Green Belt Path 03: 4663 x 29386
Green Belt Path 04: 4096 x 10903
Green Belt Path 05: 2665 x 7640
Green Belt Path 06: 10240 x 4096
Maps:
Diffuse: JPEG RGB 8-Bit
Height: TIFF 16 Bit Greyscale
AO: JPEG Greyscale
Roughness: JPEG Greyscale
Bump: JPEG Greyscale
Normal: JPEG RGB 8 Bit +X+Y+Z
ATTENTION: Green Belt Path 05 & 06 contains a Albedo Map instead of the Diffuse Map and also a Micro Normal Map
UV mapped
Use GRASS ASSETS to create high quality VFX projects.
This Product contains:
5 flowers
8 grass bunches
6 leaves
2 mayflowers
7 spikes
1 base material
and a Mograph Cloner Setup - ATTENTION: (this requires a C4D version with the Mograph modul)
and a Surface Spread Setup - ATTENTION: (this requires a Laubwerk Surface Spread Licence)
The grass assets are easy to tweak and you can get short trimmed lawns or wild meadows.
This gives you outstanding and realistic rendering results for closeups as well as long distance shots.
DETAILS:
Created with Maxon CINEMA 4D R18 // V-Ray 3.6 / Corona B1 and converted into max files with Autodesk 3DS MAX 2016 // V-Ray 3.6 / Corona 1.5
All elements have clean topology, are low poly, and come with diffuse map bump map, roughness map, glossiness map and opacity map.
TEXTURE SIZE:
Grass Assets 01: 2048 x 2048
Meadow Base 01: 1024 x 1024
MAPS:
Diffuse: JPEG
Roughness: JPEG
Bump: JPEG
Glossiness: JPEG
Opacity: JPEG
UV mapped
TIPPS & TRICKS:
Tweak the diffuse map for different looks such as the color of the flowers or the grass itself - furthermore you can tweak the base material for different ground appearance and use displaced grounds to get realistic results.
RECOMMENDED USES:
Architecture visualisation, film asset, game asset, design and many more.
LEGAL STUFF:
You can use the shader for commercial and non-commercial work and edit it to your liking.
None of the content may be redistributed without permission.
Dec 24, 2019
date added
Aug 02, 2021
last update
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