Greyhound 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons35,144
- Vertices35,235
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
High detailed realistic Spanish Greyhound model. Clean UVmapped and professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.......................................................................................................................
POLYCOUNT: 35144 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 22122 polygons.
All other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.
Hided meshes (tongue pre-rig shape) is 1171
........................................................................................................................
TEXTURES: 8192x8192 JPG files.
Textures for:
- Body (8192x8192)
- Mouth stuff (8192x8192)
- Eye Cornea (2048x2048)
- Eye Sclera (2048x2048)
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
........................................................................................................................
MEASUREMENT UNITS: Centimeters.
Model is a real world scale.
........................................................................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
........................................................................................................................
LIGHT RELATIONSHIPS
-Ground plane is not affected by Back_Light because of specific location.
You can change this, if you want, in In Relationship Editors > Light Linking.
........................................................................................................................
Model provided in the standart rigging pose.
NO PLUG-IN needed!
NO POSTWORK on this renders.
........................................................................................................................
Check for HD thumbnails!
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Claws, eyes, gum, teeth and tongue are separated meshes.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.......................................................................................................................
POLYCOUNT: 35144 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 22122 polygons.
All other meshes (claws, eyeballs, mouth, teeth) is 13022 polygons.
Hided meshes (tongue pre-rig shape) is 1171
........................................................................................................................
TEXTURES: 8192x8192 JPG files.
Textures for:
- Body (8192x8192)
- Mouth stuff (8192x8192)
- Eye Cornea (2048x2048)
- Eye Sclera (2048x2048)
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
- Occlusion
........................................................................................................................
MEASUREMENT UNITS: Centimeters.
Model is a real world scale.
........................................................................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
........................................................................................................................
LIGHT RELATIONSHIPS
-Ground plane is not affected by Back_Light because of specific location.
You can change this, if you want, in In Relationship Editors > Light Linking.
........................................................................................................................
Model provided in the standart rigging pose.
NO PLUG-IN needed!
NO POSTWORK on this renders.
........................................................................................................................
Check for HD thumbnails!
Mar 23, 2022
date added
Mar 23, 2022
last update
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