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Gun SciFi - PBR Asset 3D Model

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Gun SciFi - PBR Asset royalty-free 3d model - Preview no. 1
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12
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
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AssetKit

Specifications

  • Geometrypolygonal
  • Polygons57,000
  • Vertices60,000
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

Blender
(.blend)
458 MB

cycles
Gun_SciFi_Asset_BLENDER.zip
FBX
(.fbx)
458 MB

Gun_SciFi_Asset_FBX.zip
OBJ
(.obj)
456 MB

Gun_SciFi_Asset_OBJ.zip

Description

Gun SciFi - PBR Asset (Please note that the crate and the environment from the preview pictures is not part of this asset. You can purchase the full pack here too: "Gun and Boxes SciFi - PBR Asset" Description: This asset pack contains a SciFi handgun complete with magazine and bullets. Everything is in PBR Metal-Roughness workflow. It can be used with any PBR renderer or game engine such as Unity or UE4. The base scene is ready to render in Blender Cycles. The Geometry is low poly with baked normals for fine details, as you can see in the renderings it works up to very close shots. As a bonus, the handgun is also SubDiv ready, if you need extra detail. All textures are included and in high resolution 8k. You will also find 2k textures included, to save you time if you need a lower resolution. The handgun has two texture variants: Grunge (Worn edges, scratches, dirt (see renders)) and Clean (fabric new) Also there is a handgun texture variant without any text and markings, in case you want to add your own markings The handgun is animatable to a certain degree. The magazine is really fitting in the handle, the bullets fit in the magazine, the scope and underbarrel element could be detached, the sunblends of the scope are movable as well. FYI you may have to detach some elements in order to gain transform control in case you want to animate something. Models: Gun Body Gun Magazine Gun Bullet Gun Scope Textures: Basecolor /Diffuse Normal DirectX Normal OpenGL Normal Clean (directly from bake, no 2d details added) Roughness Metallness Emissive AO Curvature Environment HDR Enjoy rendering!
Jul 12, 2020 date added
Sep 25, 2021 last update

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