Cake "Witch" with mastic. Perfectly suitable as a decor not only for Halloween, but also just for children's
Polycount is specified with 1 iteration of turbosmootht:
The Turbosmooth stack is open (by default, render iterations = 2).
Turbosmooth and UVWMap are made through instance, so it's very convenient to change the values to your needs.
For long and medium plans, I recommend removing CoronaDisplacementMod for cookies.
All groups of objects, textures and materials have a logical name in English. All files in the archive also have a logical name.
Separately saved the material file for the FBX version.
In the archive you will find:
-textures to the set
-Model for 2014 version
-Model for 2016 version
-FBX file 2006 version
material file Halloween_cake_materials.mat
Materials were configured in Corona Render 1.5
Pleasant and fast renders!