HTC Vive Cosmos 3D Model
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Specifications
- Geometrypolygonal_quads/tris
- Polygons32,532
- Vertices33,416
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
HTC Vive Cosmos is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Fidelity is optimal up to a 4k render. Renders have no postprocessing.
Hope you like it!
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Features:
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessaryjust drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units:
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File Formats:
- 3ds Max 2012 V-Ray and standard materials scenes
- Maya 2018
- CINEMA 4D R16
- OBJ (Multi Format)
- FBX (Multi Format)
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Textures Formats:
- (2 .png) 2048 x 2048
- (9 .png) 4096 x 4096
Nov 14, 2019
date added
Sep 21, 2021
last update
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