|| PRODUCT DESCRIPTION ||
This is a model of a Human Heart Rigged
Originally created with 3ds Max 8.0
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation]
This model is suitable for use in high-res film close-up, forensic, advertising, design visualization, presentation, etc
This model is an accurate representation of human heart using a scale of 1unit = 1 centimeter.
|| SPECS ||
This model contains 4384 polygons with TurboSmooth OFF.
This model contains 35072 polygons with TurboSmooth ON (set to 1 iterations.)
This model contain 4384 quads, 0 tris, and 0 ngons
This model contains Standard materials only.
|| PRESENTATION IMAGES ||
All preview images are rendered with mental ray Renderer.
Compatible with the Default Scanline Renderer.
Product is ready to render out-of-the-box. LIghts and cameras are not included in the file.
|| TEXTURES ||
4096x4096 JPG (3) Main object (diffuse, specular, bump)
800x400 JPG (1) Reflection map
No third-party renderer or plug-ins needed.
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters. Model is 18.1 centimeters tall. The heart without blood vessels is 12 centimeters tall like real-world.
All textures are created from original photographs
|| ADDITIONAL NOTES ||
File formats other than 3ds Max exported as base mesh (not smoothed)
Heartbeat animation provided with 'morpher' modifier for 3DS Max version.
Heartbeat animation provided with 'Blend Shaper' modifier for Maya version.
There are 4 morph targets separate in ZIP file for 3DS and OBJ format.