-->
ArchitectureVehiclesCharactersAircraftFurnitureElectronicsAnimalsPlantsWeaponsSportsFoodAnatomy
Bookmarked
Bookmark removed

Industrial pendant lamp 3D Model

0
Industrial pendant lamp royalty-free 3d model - Preview no. 1
Industrial pendant lamp royalty-free 3d model - Preview no. 2
Industrial pendant lamp royalty-free 3d model - Preview no. 3
Industrial pendant lamp royalty-free 3d model - Preview no. 4
Industrial pendant lamp royalty-free 3d model - Preview no. 5
Industrial pendant lamp royalty-free 3d model - Preview no. 6
Industrial pendant lamp royalty-free 3d model - Preview no. 1
Industrial pendant lamp royalty-free 3d model - Preview no. 2
Industrial pendant lamp royalty-free 3d model - Preview no. 3
Industrial pendant lamp royalty-free 3d model - Preview no. 4
Industrial pendant lamp royalty-free 3d model - Preview no. 5
Industrial pendant lamp royalty-free 3d model - Preview no. 6
19
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
35 visits
Mun4kin

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons13,594
  • Vertices13,741
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

Maya
(.ma)
51 MB

vray
Industrial_lamp_MB.zip
OBJ
(.obj)
18 MB

Industrial_lamp_OBJ.zip
FBX
(.fbx)
18 MB

Industrial_lamp_FBX.zip

Description

Industrial pendant lamp *** Dimensions: 52 cm (diameter); 114 cm (height max) Style: Contemporary Material: painted metal Ideal for use in interior shots, close-up, advertising, broadcast, design visualization. Model was made in Maya. Texturing was made in Substance Painter. Rendered with VRay. HDRI map included in MB archive. Maps in size 4096x4096 (other sizes on request): Vray (Diffuse+AO, Glossiness, Ior, Normal, Reflection) Available formats: OBJ, FBX, MB. *** Hope you will enjoy using this 3d model.
Oct 15, 2019 date added
Mar 08, 2022 last update

Reviews

There are currently no reviews for this product.
Why not be the first one to break the ice?