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IQOS Red 3D Model

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Specifications

  • Geometrypolygonal_quads/tris
  • Polygons18,276
  • Vertices18,455
  • TexturesYes
  • RiggedYes
  • AnimatedYes
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

Blender
(.blend)
16 MB

cycles
IQOS_Red_Blend.rar
3DS
(.3ds)

IQOS.3ds
OBJ
(.obj)
2 MB

IQOS.obj
STL
(.stl)
1 MB

IQOS.stl
(.unknown)
2 MB

IQOS.x3d
Collada
(.dae)

IQOS_Animated.dae
FBX
(.fbx)

IQOS_Animated.FBX
FBX
4 MB

IQOS_Red_Textures.rar

Description

Realistic iQOS model with high resolution textures. The model has clean topology and it is good in any iteration of smoothing/subdiv. Game ready model - can be used in game engines and realtime scenes. =======FEATURES=========== - The units of measurement during the creation process were centimeters. - Clean and optimized topology is used for maximum polygon efficiency. - No extra plugins are needed for this model. - This model consists of one mesh. - All objects have fully unwrapped UVs. - The mesh has it's material, clear UV, textures and maps. Includes 2048x2048 textures (diffuse (base color), specular, glossy, normal, AO, emissive maps). Textures are in .png file format. All textures are in 'Supporting items' and in 'Blender' archeive. =================== Model is in .3ds, .blend, .dae, .fbx, .obj, x3d (Extensible 3D), stl file formats. (.blend is native file format). Made in Blender 2.79. ===ANIMATION INFORMATION=== The model file includes 2 bones, rigged and animated. .fbx, .dae and .blend (native) are animated files. There are 2 actions in .blend file- opening and closing. 0-60 frames - closing action; 60-120 frames - opening action; Included animation is loop. Animation Frame Rate: 60 FPS. Can be changed in Render settings. =================== Scene render used an hdri map (not included). Don't forget to rate the model, this is important for us.
Dec 22, 2019 date added
Feb 26, 2022 last update

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