Jesus 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons103,662
- Vertices107,952
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
It is 174 cm. in height.
Model's topology will work best with your cloth simulation set up and mostly build for to work that way.
Five blendshapes are lncluded as seen in renders for demonstration . Set up is not available in Maya file.
Hair is made of XGen , no external plug-in needed.
Please see attachments for basic explanations about collision/simulation elements.
Textures;
-J_baton_diff.tif 1350*1350 pixels
-J_baton_disp.exr 3072*3072
-J_cloth_diff.tif 8192*8192 pixels
-J_cloth_disp.exr 8192*8192 pixels
-J_cloth_nrm.tif 8192*8192 pixels
-J_cloth_opac.tif 512*512 pixels
-J_eyeball_bump.tif 1024*1024 pixels
-J_eyeball_diff.tif 2048*2048 pixels
-J_eyeball_mask.tif 1024*1024 pixels
-J_foot_diff.tif 4096*4096 pixels
-J_foot_disp.exr 4096*4096 pixels
-J_hair_freq.jpg 512*512 pixels
-J_hair_noise.jpg 223*226 pixels
-J_hand_bump.tif 3072*3072 pixels
-J_hand_diff.tif 3072*3072 pixels
-J_hand_disp.exr 3072*3072 pixels
-J_hand_spec.tif 3072*3072 pixels
-J_head_diff.tif 6144*6144 pixels
-J_head_disp.tif 6144*6144 pixels
-J_head_gloss.tif 2048*2048 pixels
-J_head_nrm.tif 2048*2048 pixels
-J_head_spec.tif 6144*6144 pixels
-J_iris_bump.tif 1576*1576 pixels
-J_mouth_diff.tif 3072*3072 pixels
-J_mouth_disp.exr 2576*2576 pixels
-J_rope_diff.tif 2500*2500 pixels
-J_rope_disp.exr 2500*2500 pixels
-J_sandal_bump.tif 3072*3072 pixels
-J_sandal_diff.tif 3072*3072 pixels
Sep 29, 2020
date added
Oct 06, 2021
last update
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