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Kh-47M2 Kinzhal - PBR 3D Model

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Specifications

  • Geometrypolygonal_quads/tris
  • Polygons9,252
  • Vertices9,506
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3ds Max
(.max)
54 MB

vray 3.5
Kinzhal - Max 2015 - Vray 3.5.zip
(.gltf)
13 MB

gltf.zip
OBJ
(.obj)
54 MB

obj.zip
Maya
(.ma)
57 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
60 MB

mentalray
maya_mentalray.zip
3ds Max
(.max)
73 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
73 MB

mentalray
max_mentalray.zip
(.upk)
44 MB

unreal.zip
(.unitypackage)
37 MB

unity.zip
Cinema 4D
(.c4d)
66 MB

advanced
c4d_physical.zip
FBX
(.fbx)
55 MB

fbx_specular.zip
FBX
(.fbx)
55 MB

fbx_metallic.zip
(.usd)

GHROB3_-_Kinzhal_1.usd.zip
1088 MB

Substance Painter 2018.3.3.zip
47 MB

Toolbag 3 Scene Bundle.zip

Description

Kh-47M2 Kinzhal - PBR 3D Model The Kh-47M2 Kinzhal ("Dagger") is a Russian nuclear-capable air-launched ballistic missile (ALBM). Marmoset Toolbag 3 scene bundle is included. PBR as well as Spc/Gloss Texture sets are included. Dimension: ~155 cm x ~800 cm x ~120 cm. This model uses a scale of 1 unit = 1 centimeter. Clean & Quad based topology. Mesh is created with goal of achieving highest fidelity while maintaining efficiency. To avoid unnecessary support loops, this model is not intended for subdivision. However clean topology allows to turn this into a subd mesh quickly ( that option would go well with 8k maps that you may export from provided Substance Painter project file). This model is using 1 texture set. Using the provided Substance Painter file you may easily customize details. Clean and efficient UVW Unwrap. Textures are 4096 x 4096 - 8 bit PNG Of course you may take the 4k Texture sets and downscale to 2k or lower You're also able to export 8k maps using the provided Substance painter file. Substance Painter file (.spp) along with Low & High poly meshes are included. Included Map Types: * Ambient Occlusion * BaseColor * Diffuse * Glossiness * Metallic * Normal ( DirectX) * Roughness * Specular Plus StemCell_Studio HDRI map
Nov 18, 2019 date added
Jun 09, 2022 last update

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