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Koenigsegg CCR 2004 (Max) 3D Model

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WSH

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons12,624
  • Vertices12,237
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

3ds Max
(.max)
2 MB

default_scanline
WSH_Koenigsegg_CCR_MAX.zip

Description

A last gen model of this Swedish Hypercar that was produced in 2004. In 2005 it became the fastest production car in the world, before being eclipsed by the Bugati Veyron. This Koenigsegg is suitable for realtime applications with optimised poly count, vertex shading and UV wrapping. Makes use of 34 arcade quality textures. Produced by professional gaming veteran of over 20 years, this model has been created where both detail and optimum use of polygons is required for your game. Model is broken down into individual nodes connected in one heirachy, consisting of a total of 40 objects, majority of faces are quad based. This model features fully modelled interior, has opening doors, steering wheel, gear lever, and seats. Wheels are separated to be animated, rudimentary running gear featuring springs, brake discs and caliper components. Smaller details such as badging are all contained in one node to aid the use of LOD'ing. Vertex shaded and includes hard edged attributes for added shape definition. Originally used Softimage Car Paint shader, making it easy to adjust to the colour of your choice. This model comes in the default gold paint scheme as pictured. Please Note: Due to limitations in exported file formats, some textures may have to be re-applied manually on this product. All textures and 3D Model files are included in the downloadable zip file.
Sep 17, 2020 date added
May 05, 2022 last update

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