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Leather Armor 3D Model

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10
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
0 visits
christian Justamante Jacobs

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons8,097
  • Vertices8,227
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsoverlapping

Formats & Files

3ds Max
(.max)
1 MB

other
armor_leather_low.max
OBJ
(.obj)
1 MB

armor_leather_low.obj
FBX
(.fbx)

armor_leather_low.FBX
Targa
(.tga)
16 MB

armor_2k_normal_normals.tga
Targa
(.tga)
16 MB

armor_2k_ao_occlusion.tga
Targa
(.tga)
16 MB

armor_2k_cav_cavity.tga
Targa
(.tga)
11 MB

id_map.tga
Photoshop
(.psd)
281 MB

Object002 [Albedo].psd
Photoshop
(.psd)
266 MB

Object002 [Gloss].psd
Photoshop
(.psd)
292 MB

Object002 [Normal].psd
Photoshop
(.psd)
252 MB

Object002 [Specular].psd
Cinema 4D
(.c4d)
1 MB

other
Project.xml
TIFF
(.tif)
32 MB

complement_2k_normal_normals.tif
TIFF
(.tif)
32 MB

complement_2k_ao_occlusion.tif
TIFF
(.tif)
32 MB

complement_2k_cav_cavity.tif
Targa
(.tga)
9 MB

complement_idmap.tga
Photoshop
(.psd)
107 MB

Object013 [Albedo].psd
Photoshop
(.psd)
92 MB

Object013 [Gloss].psd
Photoshop
(.psd)
120 MB

Object013 [Normal].psd
Photoshop
(.psd)
102 MB

Object013 [Specular].psd
Cinema 4D
(.c4d)

other
Project.xml
Cinema 4D

armor_leather_low.mtl

Description

Low-poly model ready for videogames.Model created following the right pipeline for a videogame. Low poly count : -8.097 polys -15.944 tris -8.227 verts Features: -Formats: 3dsmax, obj, fbx -Mesh: model in T pose with two parts. Body and complements( shoulders, belts...) with different maps for ech part. -Maps: 2 normals(xnormal map and quixel suit map), diffuse, gloss, specular, oclussion, cavity, id map. Tga, Tiff and Psd formats in 2k. -There is an archive named Project.xml that allow you to change in Quixel Suit resolution,colors and materials loading the mesh and the necessary maps. Thanks.
Jul 30, 2020 date added
Oct 10, 2021 last update

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