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Leather Bra 3D Model

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Leather Bra royalty-free 3d model - Preview no. 1
Leather Bra royalty-free 3d model - Preview no. 2
Leather Bra royalty-free 3d model - Preview no. 3
Leather Bra royalty-free 3d model - Preview no. 4
Leather Bra royalty-free 3d model - Preview no. 5
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Leather Bra royalty-free 3d model - Preview no. 7
Leather Bra royalty-free 3d model - Preview no. 8
Leather Bra royalty-free 3d model - Preview no. 9
Leather Bra royalty-free 3d model - Preview no. 10
Leather Bra royalty-free 3d model - Preview no. 11
Leather Bra royalty-free 3d model - Preview no. 12
Leather Bra royalty-free 3d model - Preview no. 1
Leather Bra royalty-free 3d model - Preview no. 2
Leather Bra royalty-free 3d model - Preview no. 3
Leather Bra royalty-free 3d model - Preview no. 4
Leather Bra royalty-free 3d model - Preview no. 5
Leather Bra royalty-free 3d model - Preview no. 6
Leather Bra royalty-free 3d model - Preview no. 7
Leather Bra royalty-free 3d model - Preview no. 8
Leather Bra royalty-free 3d model - Preview no. 9
Leather Bra royalty-free 3d model - Preview no. 10
Leather Bra royalty-free 3d model - Preview no. 11
Leather Bra royalty-free 3d model - Preview no. 12
25
00
Royalty Free LicenseEditorial Only
Simple returns
Best Price Guarantee
Works out of the box
14 visits
robertdewit

Specifications

  • Geometrypolygonal
  • Polygons68,398
  • Vertices73,768
  • TexturesYes
  • RiggedYes
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

FBX
(.fbx)
10 MB

BraFBX.rar
3ds Max
(.max)
8 MB

mentalray
BraMax.rar
OBJ
(.obj)
10 MB

BraOBJ.rar
Maya
(.ma)
8 MB

mentalray
BraMaya.rar

Description

A high Resolution polygon model of a leather bra with western decoration similar to the one worn by the Nancy Callahan character in the movie Sin City. The model is textured with 2048 x 2048 texture maps for colour, specular colour, normal and a 16 bit displacement. In the Maya scene, the buttons are riveted to the high res bra with follicles, and the high res bra is driven by the low res bra through construction history. The units are in centimetres but if you need to scale it substantially, you must scale the buttons (individually, not the group node), adjust the ''Local Translate Z'' value under the ''polyExtrudeFace'' node in the channel box under ''INPUTS" for both the straps and the bra to adjust for the thickness of the leather and adjust the alpha gain and alpha offset of the displacement map. The Normal map is meant to work together with the Displacement map working on the render bra and straps with 2 subdivisions. The shaders and the construction history are only set up in the Maya scene. Not in the Max scene.
Oct 20, 2019 date added
Sep 30, 2022 last update

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