LG L40 Dual D170 3D Model
0
Specifications
- Geometrysubdivision
- Polygons21,556
- Vertices23,193
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsmixed
Description
LG L40 Dual D170 Mobile Phone
High-detailed.
Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5.
LG_L40_Dual_D170_max.zip contains 2 .max files:
1:LG_L40_Dual_D170_render_Vray.max
The preview scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2:LG_L40_Dual_D170_turntable.max
Vray turntable animation scene.
Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
Textures:
01.LG_L40_Dual_D170_back_panel_tiles.jpg - 3000x3000 px.
02.LG_L40_Dual_D170_back_panel_tiles_mask.jpg - 2000x2000 px.
03.LG_L40_Dual_D170_homescreen.jpg - 660x1170 px.
04.LG_L40_Dual_D170_radial_relect.jpg - 2000x2000 px.
05_notebook_pano_lighting.hdr - 1700x850 px.
06.notebook_pano_reflecton.hdr - 1700x850 px.
Fully detailed, textured model. Detailed enough for close-up renders.
In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No turbosmooth: 23193 vertices, 21556 polygons.
With Turbosmooth on=2 : 259205 vertices, 505231 polygons.
NOTE: Vray is required for the Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Mar 12, 2018
date added
Dec 20, 2020
last update
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