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Lion Head 3D Model

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Specifications

  • Geometrypolygonal_quads/tris
  • Polygons8,410
  • Vertices4,366
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3ds Max
(.max)
1055 MB

vray 3.00.08
Lion head 3d assets.rar

Description

Description: This is a high quality model that will enhance detail and realism to any of your armor, shilds, weapons or even furniture or architecture elements rendering projects. The Lion head has a fully textured, detailed design that allows for close-up renders, and was originally modelled in Zbrush, retopolized, textured and shaded in substance painter and exported to 3ds max 2015 with V-Ray. This Pack include original Zbrush original model witn all subdive history. Suitable for creations of Physical Form via 3d printing, CNC carving, for making a faux taxidermy animal. ********************************* Features: -High quality polygonal model, correctly scaled for an accurate representation of the original object. -Models resolutions are optimized for polygon efficiency. -All colors and shader can be easily modified end export in original substance painter project. -All textures can be esely exported for any render type and game engine. -Model is fully textured with all materials applied. -All textures and materials are included and mapped in every format. -3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management. -No part-name confusion when importing several models into a scene. -No cleaning up necessaryjust drop your models into the scene and start rendering. -No special plugin needed to open scene. -Model does not include any backgrounds or scenes used in preview images. ********************************* File Formats: - 3ds Max 2015 V-Ray and standard materials scenes - OBJ (Multi Format) - STL - 3DS (Multi Format) - ZBrush 4R7 - SubstancePainter 2.4.1 ********************************* Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry. ********************************* Textures Formats: *.png 4096/4096 ********************************* Hope you like it!
Oct 08, 2022 date added
Oct 24, 2024 last update

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