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Lobster dish 3D Model

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Lobster dish royalty-free 3d model - Preview no. 1
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Lobster dish royalty-free 3d model - Preview no. 1
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49
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
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DavidJaasma

Specifications

  • Geometrysubdivision
  • Polygons31,852
  • Vertices16,111
  • TexturesYes
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnon-overlapping

Formats & Files

3DS
(.3ds)
2 MB

Lobster_dish_3DS.3DS
3ds Max
(.max)
3 MB

vray
Lobster_dish_2012.max
3ds Max
(.max)
3 MB

vray 3,00,07
Lobster_dish_2015.max
Blender
(.blend)
20 MB

Lobster_dish_BLEND.blend
FBX
(.fbx)
1 MB

Lobster_dish_FBX.FBX
OBJ
(.obj)
6 MB

Lobster_dish_OBJ.obj

Description

Thank you for taking a look at this model. This Lobster dish is a high quality, photo realistic model that will enhance detail and realism to any of your rendering projects. Download this model right now to use it in your projects. ********************************* Features: subdivision: 1: Polygons: 31.852 Vertices: 16.111 2: Polygons: 128.632 Vertices: 64.633 - The model has a detailed design that allows for close-up renders, and was originally modelled in blender checked in 3ds max 2015 and rendered with V-Ray 3.00.07. - High quality polygonal model, correctly scaled for an accurate representation of the original object. (33.5 inch high x 19 inch wide x 16.5 inch long) - 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management. - Model does not include any backgrounds or scenes used in preview images. ********************************* File Formats: - 3ds Max 2015 V-Ray and standard materials scenes - 3ds max 2012 - OBJ - blend - FBX - 3DS - Textures Lobster: Color and Discplacement(Normal map) 1024x1024 Lemon: Color,displacement,Transparent and specular 1024x1024 Basil: color,displacement and specular 512x512 Melted butter: Color and specular 512x512 ********************************* Warning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx .blend) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand.
Dec 01, 2019 date added
Feb 27, 2022 last update

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