Luxury Modern Kitchen 3D Model
0
Specifications
- Geometrypolygonal_quads/tris
- Polygons963,770
- Vertices969,657
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnone
Description
Luxury modern realistic 3D kitchen.
General features :
- Kitchen full interior scene ready to render.
- Suitable for testing , animations and anything related to kitchens and interior visualizations.
- Contains some unique 3d models like stool , 2 plants , oven , cooker , pendant lights , vases , sink and kitchen tap ).
- The scene is initially created with 3ds max 2018 then converted and tested on 3ds max 2014
- Created in two formats, Corona and Vray with accurate and physical setup not just converting.
-Textures are mostly unique PBR handmade like wood , marble, plants leafs and stems and stool fabric.
- Five Different shots.
- Day and night lighting setup (corona only)with ability to change on light mode easily with lightmix.
- Background is an image assigned to geometry.
- No external post production . Just inside frame buffer and corona image editor.
- Good render times ( from 20 to 50 min) per shot on 16 core machine.
- Recommend 64bit system and 8 GB ram minimum.
Model information:
- Real world scale in centimeters. Displayed unit is Meters
Kitchen full size is 15X6 Meters. Scene size is 168X168 Meters due to background outside geometry.
- Polygonal modeling : Quads and Tris. Quads are about 75%.
- Accurate 3d models with physical dimensions
- No third party plugins used. Just Corona and Vray
- UV mapped
3D Formats Included :
- 3ds max 2014 (Corona3.1) Daylight setup.
- 3ds max 2014 (Corona 3.1) Night light setup.
- 3ds max 2015 (Vray 3.6) Daylight setup.
- FBX - geometry only with standard materials assigned. UV coordinates included.
- OBJ geometry only with standard materials assigned. UV coordinates included.
Textures resolutions :
- 1 bitmap at 1(2000 X 3082) pixels for background.
- 24 Bitmaps at (4096 X 4096) pixels.
- 34 Bitmaps at (2048 X 2048) pixels.
- 1 Bitmap at 1100 X 823 pixels.
- 1 Bitmap at 999 X 799 pixels.
- 1 Bitmap at 256 X 256 pixels as uv checker.
Render output formats :
- Corona native (CXR) format for further editing in tone mapping or lightmix.
- Vray native (VRIMG) format for further editing in tone mapping.
- Configuration files for each shot to get the exact post production setup in VFB or corona image editor.
- Jpg files.
- Raw EXR files.
- Tone mapped EXR files for corona daylight only.
Scene statics ( for native Corona daylight file) :
- Polys : 963770
- Verts : 969657
- Objects : 398
- Groups : 50
- Lights : 1
- Shapes : 0
- Cameras : 5
- Helpers : 0
- Space Warps : 0
Statics may varies a bit on other formats due to changing the render engine or creating different light setup.
Some instructions included for how to use raw files and converting them to any other format.
Feel free to contact support if you need help.
Jun 18, 2020
date added
May 18, 2022
last update
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