Male body base mesh. Model have UV, ready for sculpting, texturing. Clean tolopogy. Ready to use inside sculpting programs like ZBrush, Mudbox. Topology is quad-based and really easy to edit and modify. Also includes Zbrush .ZTL file with polygroups for each body part, even for each finger. Model also fully unwrapped and ready for texturing and put any material. Face topology provide a enough quality for any furner facial sculpting and editing. Also base include mouth inner part but have no teeth or tongue. For eyes base have simple sub tool in ztl file.
Other summary mesh info:
Originally created in: Blender 2.82
Mesh Polycount: about 4992 faces, 9984 tris
UV: Fully unwrapped and non-overlapping
Formats included: BLEND, OBJ, ZTL, FBX