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Microphone Stands 3D Model

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Microphone Stands royalty-free 3d model - Preview no. 1
Microphone Stands royalty-free 3d model - Preview no. 2
Microphone Stands royalty-free 3d model - Preview no. 3
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Microphone Stands royalty-free 3d model - Preview no. 5
Microphone Stands royalty-free 3d model - Preview no. 6
Microphone Stands royalty-free 3d model - Preview no. 7
Microphone Stands royalty-free 3d model - Preview no. 1
Microphone Stands royalty-free 3d model - Preview no. 2
Microphone Stands royalty-free 3d model - Preview no. 3
Microphone Stands royalty-free 3d model - Preview no. 4
Microphone Stands royalty-free 3d model - Preview no. 5
Microphone Stands royalty-free 3d model - Preview no. 6
Microphone Stands royalty-free 3d model - Preview no. 7
15
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
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Eric Lakins

Specifications

  • Geometrypolygonal
  • Polygons266,660
  • Vertices266,803
  • TexturesYes
  • RiggedYes
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnone

Formats & Files

3ds Max
(.max)
1 MB

mentalray
Mic Stands.max

Description

These are highly detailed, industry standard (and extra) microphone stands. Optimized for nVidea Mental Ray, these mesh smoothed polygonal models are perfect for CG animated movies or videos and Architectural presentations of studios, concert halls and other public venues. Theses stands are modeled after On Stage Stands brand equipment and generic stands that have been used in venues that I have attended. Each part is an individual Poly and is linked to its parent (with the base being the master and the mic claw being the youngest child), making it easy to re-position the stands according to how ever you may want them arranged on stage or in your studio. The textures used are Autodesk default textures arranged in a multi-sub object texture and should be built into MAX. The one included texture is an editable Photoshop file so that the On Stage Stands sticker can be placed any where on the map and may need to be relocated when the file is opened the first time or merged with another scene.
Aug 05, 2020 date added
Jul 25, 2022 last update

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